
Cosmo Vulpes
A downloadable game for Windows

Inspired by 90's and 2000's 3D platformers, Cosmo Vulpes is a sci-fi adventure where your main tool is the jetpack. Play as bounty hunter fox called Klaus, with his jetpack and others gadgets developed by his friend Safira, a brilliant and skilled mechanic, you will help him to pass through challenges and missions on this adventure, earning money and collecting Vultechs, which are a big source of energy, but he is not the only one looking for them!

Energy is something extremely valuable, a bounty hunter fox called Klaus together with his long time friend Safira are broke! Now they need explore the galaxy looking for missions and rewards to pay their bills, collecting Energy Gears and the Vultech Crystals, a powerful source of energy! Seems like a company who hires bounty-hunters announced a big reward for the bounty-hunter group who stays at the first of the rank at the end of the season, this is a big opportunity right? Combine Klaus' agility and skills with all the tools provided by the little fox, mainly the jetpack, while she do all the tech work and assistence!

- A jetpack that can make you fly through the levels! (this one it's obvious at this point) Get through large distances and higher grounds with this item that is almost a extension of Klaus' body!
- Expressive movement and platforming! Use your jetpack and gadgets the way you want, chain them, make awesome moves and traverse the levels how you like it!
- Stylized characters! Meet several stylized characters in these colorful worlds, even though not everyone is so friendly.
- Challenge levels to test your skill and speed! How fast can you beat theses levels? And what rank did you get on them? Try your best to get the hidden rank SS!
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| Status | In development |
| Platforms | Windows |
| Rating | Rated 4.1 out of 5 stars (8 total ratings) |
| Author | Eoni |
| Genre | Platformer, Adventure |
| Made with | Unity, Blender, Adobe Photoshop, Substance Painter & designer |
| Tags | 3D Platformer, Exploration, fox, Furry, jetpack, Sci-fi, Singleplayer, Unity |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse, Xbox controller, Joystick, Playstation controller, Joy-Con |
| Links | Steam, Twitter/X, YouTube |
Download
Click download now to get access to the following files:
Development log
- Cosmo Vulpes - SAGE 2025 Demo - Updated - Patch Notes40 days ago
- Last hotfix for SAGE 2022Sep 08, 2022
- Hotfix for SAGE '22Sep 03, 2022
- Cosmo Vulpes - SAGE '22 VersionSep 02, 2022
- Cosmo Vulpes Alpha 0.0.6Mar 03, 2022












Comments
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Okay. I played the game again and enjoyed it. I think I did some speedrunning strategies on accident and skipped some of the levels.
Speaking of levels, that payment per life is unforgiving and you can't spawn from checkpoints. A bit of a quality of life inconvenience.
Camera's still awkward to use but maybe it's on me, and it's better. Speaking "it's on me" can there be an option to remap keys? I find pressing CTRL awkward, and pressing 1 and 3 to switch items isn't my style.
Im glad you could enjoy it! The level indeed has some skips to traverse faster.
I'm balancing some values to don't make the death that punishing.
The camera still has some work to do, since this time I did it from scratch, and the remaping is something I have but it wasnt implemented since needs more polish! Thank you so much for playing again and for the feedback
That's nice. Also I personally love how the shield leaves you in the air. Not sure how useful it would be for speedrunning but I can imagine it makes insane plays, like avoiding ground-based attacks.
Camera movement is way too sensitive, even at the lowest level.
There is a brand new demo out, you can check it out and see if it feels better!
I really like what you have so far and the characters are really cute! One thing I would improve though is the jumping seems to be a bit delayed, I think it would be better to just skip the warm up animation entirely to make the jumping feel more instant.
I updated quite a few things in the new demo, the jump was one of them, if you want you can give it a new try! Thank you very much for the feedback
Very nice demo! Loved how you did the jetpack mechanics.
I have a demo that also has 3D platforming and jetpack mechanics, but with very different playstyle, would love to hear what you think if you have the time to test it.
That was a good play, similar to my previous experience I look forward to the rest, I didn't get to discover some REALLY important parts until later in the video but I think I did well.
YouTuber: Fellowplayer
Thank you!! We're happy that you liked!
We realized several important things to fix and to add thanks to your gameplay