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Okay. I played the game again and enjoyed it. I think I did some speedrunning strategies on accident and skipped some of the levels. 

Speaking of levels, that payment per life is unforgiving and you can't spawn from checkpoints. A bit of a quality of life inconvenience.

Camera's still awkward to use but maybe it's on me, and it's better. Speaking "it's on me" can there be an option to remap keys? I find pressing CTRL awkward, and pressing 1 and 3 to switch items isn't my style.

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Im glad you could enjoy it! The level indeed has some skips to traverse faster.

I'm balancing some values to don't make the death that punishing.

The camera still has some work to do, since this time I did it from scratch, and the remaping is something I have but it wasnt implemented since needs more polish! Thank you so much for playing again and for the feedback

That's nice. Also I personally love how the shield leaves you in the air. Not sure how useful it would be for speedrunning but I can imagine it makes insane plays, like avoiding ground-based attacks.

Camera movement is way too sensitive, even at the lowest level.

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There is a brand new demo out, you can check it out and see if it feels better!

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I really like what you have so far and the characters are really cute!  One thing I would improve though is the jumping seems to be a bit delayed, I think it would be better to just skip the warm up animation entirely to make the jumping feel more instant.

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I updated quite a few things in the new demo, the jump was one of them, if you want you can give it a new try! Thank you very much for the feedback

Very nice demo! Loved how you did the jetpack mechanics.
I have a demo that also has 3D platforming and jetpack mechanics, but with very different playstyle, would love to hear what you think if you have the time to test it.

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That was a good play, similar to my previous experience I look forward to the rest, I didn't get to discover some REALLY important parts until later in the video but I think I did well.

YouTuber: Fellowplayer

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Thank you!! We're happy that you liked!
We realized several important things to fix and to add thanks to your gameplay